LGR – MDK – DOS PC Game Review

LGR – MDK – DOS PC Game Review

[LGR Theme] [fizz, sip] Aahhh! I love weird games. Weird games are weird. Why aren’t there more weird games, anyways? You can do anything imaginable in a game, in theory, so why don’t more developers just run with it? Money probably has something to do with it, but in the ’80s and ’90s there was a lot more leeway
to make really strange games, since they were less advanced and they
required smaller teams to make them. Shiny Entertainment is one of the
exemplary groups that made quirky games. They’re the guys that made Earthworm Jim, Wild 9, Messiah and Sacrifice, in case you were wondering. All of their games have unique humor
and a bit of an unearthly charm, and honestly, I think MDK takes the cake in this regard. I recently played MDK for the first time and was completely blown away with how great it is. This is easily one of the most absurdly
weird games that I have ever played and it is awesome all the way. MDK has a story, but don’t expect it to make sense or be… extremely important at all. It’s completely ridiculous anyways,
but I’ll try to make it digestible really quick. You play as Kurt Hectic, the janitor for a brilliant scientist, Dr. Fluke Hawkins. After being exiled to a ship orbiting Earth, Dr. Hawkins starts work on his strange experiments. Suddenly, the planet is attacked by aliens with giant mining ships as big as cities, and you and the doctor,
along with his six-armed robot dog Max, are left to save the planet. Millions of people are dying every minute, so you quickly slip on the tight-fitting coil suit and make the leap to the first of the floating city-ships. You start each level with a skydive directly towards the giant ship you’re about to enter, collecting power-ups and dodging bullets and radar scans along the way. The game starts off in a sort of tutorial level where you learn your suit’s various abilities. Other than making Kurt look a bit androgynous, the coil suit has several awesome key abilities. The first is the arm-mounted automatic machine gun, which can be loaded with varying types of ammo. You also have a parachute of sorts, which springs out of your back
and helps you reach new areas and glide from high falls. Quite revolutionary for the time is the sniper mode, which is what your pyramid head is for. This is the first real sniper rifle I can think of in a game where you actually zoom way in
on anything from across a map and it can still see things with full detail and no clipping. At first, MDK looks and plays sort
of like a third-person Doom game. And in a way, that’s pretty much it most of the time. You strafe left and right. There’s no real need to aim up or down. You’re just constantly blowing away
lots of enemies on various planes. Just point and shoot. But what sets this apart as far as gameplay is simply how awesome it all feels. I mean, Doom is awesome, but this is just… It’s just a solid, balanced all-around game and you just don’t ever feel like you’re getting killed by cheap shots or level bugs. The levels themselves are completely rad as well. And, man, there is no shortage of strange on display. I can’t help but just love it all. The atmosphere is just dark, cyberpunk sweetness. There are quite a few platforming sections as well, and I normally hate these in shooters, but since this is a well-handling third-person shooter, this goes quite smoothly and
adds a whole new dimension to an already great game. I never got annoyed at these sections,
and actually quite welcomed them. The graphics look pretty darn good for 1997, especially when played in Direct3D, or 3dfx Glide mode on PC. The PlayStation version looks good, too. Maybe a little more polygonal, but it kind of adds to the strangeness. The sound effects are good enough. They’re actually pretty plain. But the music and the ambience all
around the different level sections are completely top-notch and perfectly suited to the game’s otherworldly nonsensical feel. Unfortunately, there’s only six levels, but each of them are quite
large with different areas in it, and usually take about 45 minutes to complete. They really are huge, and there is
no loading in between sections, thanks to innovative areas in between. Many times, they’re just
winding hallways to walk through, but often you’ll have a mini-game of sorts, like surfing or sliding down a very steep pipeline. And all of the levels are chock-full of awkward and often completely hilarious moments and strange objects. You really just have to play the game
to see what I’m talking about here, but if you know anything about Shiny, you know their humor is just classic and a little bit off. [monkey screeching] I especially love the World’s Most Interesting Bomb and The Land of Mirrors. There’s so many, many more
amazing locations and events, but I’m not gonna spoil them for you. Each floating city does have a boss at the end. and these freaks are some of the most
unique ones that I have ever seen in a game. The only real complaint I have about the game is that the controls can be a little inconsistent at times, leading to some awkward moments. For instance, I usually use the
WASD setup for moving and strafing, and the in-between level flight sections use
other keys completely to move back and forth. So it ends up feeling like a Sinclair Spectrum game where you have keys on each side
of the keyboard to do different things. It’s nothing horrible, it’s just a bit disconcerting. And the game is incredibly short. I played through my first time in one sitting, at about five hours. But it’s just so consistently different and fun that I can’t help but wholeheartedly
recommend this game. As quick as it’s over, MDK is very, very
much worth getting and playing through. I first got it at the Good Old Games
website for just a few dollars. This lets you play the game on any Windows PC. The physical copy is a bit harder to find, and although it sold decently, it is somewhat of a collectible
now due to its cult status, so finding a box will be a bit challenging. There is a PlayStation version which
is a lot easier to find if you want. But anyway you can get the game, it is far worth it, I say. MDK is one of the most refreshingly
different games that I have played in years. And if you like completely absurd action-shooters, you really can’t get to playing this game fast enough.

100 thoughts on “LGR – MDK – DOS PC Game Review

  1. I have forgotten about this game a long time ago. And I remember that one bug happening with a glass penetration.

  2. I'm sure Dave Perry had something to do with Shiny and MDK, he was a gaming pundit in the 90's. He's now a very good tattooist and has done work on myself.

  3. After watching your reviews, I've learned just how much of an awesome nerd my dad is.. grew up playing the most awesome games!! Have you done a review on treasure mountain? Lol

  4. I fucking loved this game, the Graphics, the gameplay, the humor. And so few know about it. I kind of want to make an aerodynamic helmet that can zoom and a ribbon chute now

  5. MDK was one of the best experiences I've ever had in gaming, although I've kind of forgotten about it. Along with Doom and Tomb Raider it's one of the first DOS games I ever finished. It was on one of the first PC's I ever built, which is why the experience meant so much more. I can't remember if it was a 486 or Pentium at that point though. And back then WASD was the best way to play!

  6. I played this when it came out, and oh man, looking at it now, especially the main character still looks impressive! Just look at him jump on the title screen text! 🙂

  7. Wow you have been doing it a while! I am surprised how polished the vid is for back then. Not bad for a lazy game review.

  8. I never completed this game…Because I was supposed to play it with my Micorsoft Force FeedBack joystick, but didn't like it…despite its mild humor…

  9. One of my favourite games above all. One of its best qualities were sounds and especially musics. I always desired there would be a movie about this, directed by Luc Besson…It would be awesome…

  10. I had mdk2, played that one a fair bit, same engine just a little more polished but the same sit down and run through the whole thing in an afternoon.

  11. I remember when this game was published, I knew I had to have it and this video brings back the good old memories. I still have the CD but not the big box anymore.

  12. YT is getting on another level with its recommendations. I was thinking about this game and how awesome a reboot would be two days ago. I haven't googled or researched anything about this game, or even about its era recently. I felt shivers on my back…

  13. I still play this game from time to time on my PS1 phone emulator, it's one of the earliest games I remember renting, and absolutely loved it, back when I was 9. Eventually found it on eBay when I got older, but now I just use the emulator. Better graphics and I have a bluetooth controller for it so there's that. Badass game. Needs a reboot!

  14. Dunno why im here 9 years later. thank youtube recommended hitting my nostalgia. Used to love getting "the worlds most interesting bomb"

  15. cool game shit controls, even for its time. all ways hated this game controls as a kid, mdk 2 was such a great game. one of the few games i actually payed for and not just pirated as a kid(because money is expansive for kids ?) good times. 32 now, sweet memories.

  16. This game is horribly underrated imo. 90s pc game era was the place for digging any hidden gems on PC, specifically DOS game. This is my first TPP shooter game I ever play by the way

  17. I love that you have a review for this! My friend and I used to love to play this game together. I tried to find a working copy not too long ago to play through it again, but my PC seems to have issues with these older games. Glad to hear from another person and see the comments with all the fond memories other seem to have as well

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